malymin: A green dancing cat (cat petterz)

On my old computer, I had the following loadout on the party at the end of Chapter 2:

Kris: this loadout gives them +2 ATK and + 6 DEF, and help with bullet grazing
- Weapon: BounceBlade (+2 ATK, +1 DEF)  
- Armor 1: TwinRibbon (+3 Def, increased graze area)
- Armor 2: TensionBow (+2 Def, grazing TP amount increase)

Susie: This loadout gives her +5 ATK, +6 DEF, and +6 Magic
- Weapon: Devilsknife (+5 ATK, +4 Magic, -10 Rude Buster TP)
- Armor 1:  Royal Pin (+3 DEF, +1 Magic)  
- Armor 2:  Royal Pin (+3 DEF, +1 Magic)  

Ralsei: this loadout gives him +2 ATK, +8 DEF, and + 8 Magic
- Weapon: Fiber Scarf (+2 ATK, +2 Magic)
- Armor 1: Dealmaker: (+5 DEF, +5 Magic, more money)
- Armor 2: Royal Pin (+3 DEF, +1 Magic)

...but I no longer have that save data on me. I tried doing Chapter 3 on a "fresh" save with no Ch1/Ch2 data, but everything kicked my ass, and a friend gave me their Ch2 data to help me... but that save is missing a few Royal Pins compared to my old one. And I don't remember how to save-edit equipment onto party members...

I've heard Chapter 3 is a lot harder than Chapters 1+2 were, too...

malymin: A green dancing cat (cat petterz)
...There's new secrets on the Spamton Sweepstakes.

Read more about it on this google doc, I suppose, as people discover what's been added.

Some of which (this page) include cat gifs that are the perfect dimension for DW icons, if you care.

The first five cats (non-angels), cat #8 (red/orange angel), and "cat" #9 (spamton?) are all under the file size limit (60kb) for a Dreamwidth icon.

    

Cat #6 (rainbow angel) and cat #7 (white angel) are NOT within the file size limit, however. If anyone can figure out how to get them within the DW icon file size limit with minimal sacrifice of quality, I'd love to know!

Original image urls:
  1. https://deltarune.com/assets/images/cat-001.gif
  2. https://deltarune.com/assets/images/cat-002.gif
  3. https://deltarune.com/assets/images/cat-003.gif
  4. https://deltarune.com/assets/images/cat-004.gif
  5. https://deltarune.com/assets/images/cat-005.gif
  6. https://deltarune.com/assets/images/cat-006.gif
  7. https://deltarune.com/assets/images/cat-007.gif
  8. https://deltarune.com/assets/images/cat-008.gif
  9. https://deltarune.com/assets/images/cat-009.gif
malymin: A wide-eyed tabby catz peeking out of a circle. (petzycat)
I'm no expert at setting up movesets in Cassette Beasts, but I've often though about how cute it would be to set up a Chara + Asriel "team" - like, what their tapes would be if they were fightable NPCs in that game.

They both need the Bansheep starter tape line, I think. Asriel absolutely has to remaster his into Ramtasm, the astral-type final evolution. I mean, it's a white floating humanoid ghost angel sheep with black accents and markings under its black eyes, that's so close to The Absolute GOD Of Hyperdeath's own aesthetics. Chara, the "kid who slept in the soil", needs to remaster theirs into Capricorpse ,the earth-type final evolution, as a complimentary tape. Asriel's Ramtasm would utilize offensive moves like Shooting Star and Battering Ram, and have Liftoff as one of its passive stickers. Chara's Capricorpse would draw more from the support/healing movepool, although probably with a token physical attack like Slice. Ritual, Haunt, and Final Breath all feels appropriate for both.

[>>] [>>]

Like... do you see my vision? Do you?

I'm also partial to the DLC monster line of Littlered for Chara. Arguably both its remasters, Scarleteeth and Rosehood, are thematically appropriate, for representing the NM and Pacifist routes. However, I think Rosehood fits Chara more aesthetically, even if it is very Gendered compared to Scarleteeth. The only other monster with any kind of "yellow flower" motif in the game is Dandylion/Blossomaw, so I'd give that one to Asriel. Maybe a plant bootleg rather than a common form, as that would recolor the red areas green to resemble Flowey a bit better.

[>/] []

I'm unsure of the third monster for each side of the team. Kuneko/Shining Kuneko also fit's Hyperdeath!Asriel's whole anime angel Deviantart OC chuunibyou vibe, but I tend to feel a bit odd about assigning her as a monster tape... as for Chara, I'm thinking maybe Hauntome, to represent the "narrator Chara" theory/reading of the text? Or an Astral or Earth bootleg of Jellyton. There's a lot of monsters in the "knife" tag, but none of their designs really scream "Chara would love this" to me...
malymin: A wide-eyed tabby catz peeking out of a circle. (petzycat)
Kris
Susie
Ralsei
Noelle
made with [profile] nex3's grid generator

I'm feeling pretty accomplished! Although, dressing and geneing Kris did take a lot out of my gem budget... oof. And right before Night of the Nocturne, too...

I was considering giving Kris faceted or glowing eyes as their eye type, but I don't know which (if either) to go with. What do y'all think?

malymin: A wide-eyed tabby catz peeking out of a circle. (Default)
made with [profile] nex3's grid generator

The description for what is officially listed as being simultaneously a piece of Undertale merch and Deltarune merch, revealed yesterday on Fangamer, is... interesting.

Important Person's Shirt

The pattern of a shirt worn by a beloved someone.

Your love will become theirs.

Their love will become yours.

Merchandise isn't part of "the text," but...

Especially in light of how it's actually for two characters, not one. There's also actually a Chara tag for merchandise on Fangamer now, too! But for some reason the shirt isn't in the Chara tag or the Kris tag... I'm chalking that up to oversight, seeing as the "Human Shirt", which has been been available for several years, isn't in the Frisk tag.

malymin: A wide-eyed tabby catz peeking out of a circle. (Default)

I kind of want to write a post about Undertale's 9th anniversary... but I'm exhausted (went to a local convention yesterday), and I don't know where to begin.

I guess one thing is... Chara and Asriel, who got a thinly veiled shoutout this anniversary.

I ran an Undertale theory blog on Tumblr back in the mid-2010s, and it was Chara and Asriel that fueled 90% of my fervor. Sans? Gaster? Only interesting to me when their lives intersected with the dead kids. The skeletons may be the easy-pickings theorybait, but the Tragedy of the Dreemurrs is the beating, bleeding heart of Undertale's story, themes, and lore. The grief carried in self-exiled Queen, the regrets of the King with the blood-soaked trident, and that grief seeps into the Underground even as nobody ever speaks the names of the King's first two children.

I think people tend to assume the metanarrative layer of a story that has one must be the most important layer - that it's inherently more real, more deep, more true than the silly simulacras of people acting out a story where we expect to take their world and problems as real. I've seen people reject, thus, the idea of even treating Chara as a character, because they think it's more deep if the "realest" layer of Chara is simply... a demon of videogame grinding, a manifestation of an external player's selfish impulses - not a character who had a past, who died and is grieved by a father-figure who reminisces about the hope in their eyes, who fell down a mountain in 201X, who liked chocolate and flowers just as much as knives, who was loved by their new family and hated the humanity they left behind, who made scary faces but also was camera-shy.

Personally, I think the best way to understand Undertale is that the metanarrative layer is in service of the more "in universe" story it tells. Undertale is a ghost story, of the hauntology of old sins and old wounds; the metanarrative exists to make the medium haunted. Asriel/Flowey and Chara are the unquiet dead, manifested as videogame creepypasta demons in the vein of "Ben Drowned." And I feel like that's fitting - they strike me as children the same age as the ones who read about Jeff the Killer and thought he was cool, who were fascinated by Pokemon Lost Silver and Buried Alive and Sonic.Exe, scaring themselves with amateur internet horror alongside all the anime and JPRGs that Asriel displays signifiers of in his Pacifist battle, or the literature than Chara quotes at one point in their narration of the cruelest run.

They dress themselves as what they find to be the scariest kind of malevolent spirit in-universe, just as much as Toby Fox wrote them in that mold in the real world to elicit a response. They conceptualize their detachment from the living in terms of the world being a replayable video game, with save states and finite dialogue, numbers and level-grinding; they just happen, on our layer of reality, to be right.

In some ways, Undertale's use of metannarative can be considered a successor to how 19th century horror utilized the epistolary format, and even outright "hoaxing", to make its ghoulish events feel more visceral, more believable, more real.

Undertale is not conventionally gothic, or purely gothic, but it is a story of the hauntological.

Hauntology, a category positing, presuming, implying a ‘time out of joint’,(21) a present stained with traces of the ghostly, the dead-but-unquiet, estranges reality […] with a radicalised uncanny – ‘something which is secretly familiar, which has undergone repression and then returned from it’ […]

Within the confines of the text itself, Asriel resigns himself to self-isolation by Chara's grave, feeling he deserves no better after all he's done. He fears that once the vestiges of souled-ness wear off of him and he returns to being a flower, he will be unsafe for other people; in his own mind, his story falls into the pattern of the undead bringing nothing but pain to their former loved onces.

(The Amalgamates went back to their families, and are loved and welcomed despite their uncanny new voices and forms; this is not a world where the undead have to be doomed.)

Just outside the text, he leaves the mountain. Flowey plays up his malicious nature, but he implictly is coexisting with others; Flowey is Asriel, and deep down wants many of the same things Asriel did, no matter how bitter and alienated he's become. And between him and Toriel, we see the fleeting ghost of Chara's memory - a child both of them knew, who was concerned with efficiency and rationality, and a little ridiculous for it. Asgore, even more briefly and discreetly, acknowledges them too.

Whatever form it takes, I wish the best of luck to Asriel and Chara in finding happiness and peace.

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