malymin: An image of Miho from Season Zero of Yu-Gi-Oh with hearts around her. (Miho)
[personal profile] malymin

Jordan Mayer on Twitter:

Some were skeptical that a public domain collection could produce a model with image quality rivaling top-tier AI art systems.

Here are some comparisons of early [public diffusion] outputs vs. Flux Dev, using the same prompts.

To my eyes, PD is holding its own and looking more painterly.

made with [profile] nex3's grid generator

This model (a fork of Stable Diffusion, if I understand correctly, which is an AI image generator that can be run locally from a home computer without internet/cloud access) solves one of the big issues people have with AI image generation - the fear of plagarism/art theft - by using only public domain images in its training data.

The thing about AI imaging is that... I understand why people are afraid of it, but it does have a practical use case. Much as photography competed with painting as it first emerged, and 3D animation and vector puppet animation compete with traditional cell-painted animation, AI imaging does inherently compete with illustration and digital painting...but its most practical use case, as long as proper worker protections are implemented for employees with visual art skills, is probably going to be in the same niche as clipart and stock photos. Cheap visuals that roughly suit your needs, for when your skillset doesn't include visual arts and you can't afford to hire an artist or photographer. Potentially useful for zines, indie productions, etc.

The "increase copyright protections to stop AI from being trained on living artists' work" angle that many are gunning for are a dangerous road to go down - it will have ramifications for fanart and other transformative works, while not actually protecting professional artists from being "replaced" by glorified computer programs. (And, realistically, the prompt engineers who will be paid pennies as "unskilled labor", because the program can't actually run itself. Think of how modern movies crunch the hell out of CGI post-production teams to avoid paying set engineers, lighting engineers, etc who are unionized.) If you are an employee of a corporation like Disney, your art belongs to the corporation. Making it illegal for models to train on art they don't own doesn't save a Disney concept artist from being fired after an in-house AI model is trained on their handiwork.

(Copyright is the master's tool, and it will not dismantle the master's house. Copyright did not protect Robert Kurvitz and the rest of the original ZA/UM team from having the rights to Disco Elysium stolen out from under them; it enabled it. A corporation will almost always have an easier time suing an individual for infringement than vice-versa. The power imbalance is innate. If anything, we need more intellectual property to cease being property and enter the commons, for the health of the culture.)

Even so, I think this model, showing that a public-domain only model is not just feasible but good, honestly producing more aesthetically pleasing and less "corporate" output than standard models, should be something of a reassurance. We can have "ethical" AI imaging. The issue artists need to fear isn't an ontologically evil technology, and copyright isn't the cure. (To treat it as such is a distraction that I'm sure Disney, Nintendo, etc will gladly take advantage of if we let them.) The issue we need to worry about is labor rights, plain and simple.

Date: 2024-12-11 03:43 am (UTC)
bedes: An icon of Marcy from Amphibia thinking (marcy)
From: [personal profile] bedes

I definitely agree that the issue of AI is a labor rights issue, and going down the path of copyright as protection is, how they say, Bad. It's insane to me to watch people who write fanfiction and draw fanart try to increase the strictness of copyright laws. Do they not realize that they are also doing copyright infringement? (Please see the title of my alt Dreamwidth for posting fannish writing: "Ever since I was a little boy, I always knew I wanted to violate intellectual property and copyright law.")

I think the reason why artists like the idea of copyright is that they really like the idea of humiliating a millionaire or malicious person one day, via using copyright in the court of law. It's a nice revenge/justice fantasy, which is the only reason why I can imagine they are pushing for copyright in relation to AI. But they're not taking into consideration that there have been basically no legal cases that have ruled in favor of the little guy being ripped off, for many, many, many years now. Copyright only serves to benefit those already rich, much like most laws. Enter my entire article on the subject from last year here.

TLDR I LOVE copyright infringement and I hate, maybe not the concept of, but how generative AI is largely used by the public, amen

Edited Date: 2024-12-11 03:43 am (UTC)

Date: 2024-12-11 06:28 am (UTC)
stepnix: Blue gear and sigil (blue)
From: [personal profile] stepnix

iiiiinteresting

I don't think this resolves every concern that the most passionate anti-AI advocates have, but it takes care of most of mine.

...I wonder how grabbing from the first page of google image results in 2018 compares to AI images in terms of "competing with artists"

Edited Date: 2024-12-11 06:32 am (UTC)

Date: 2024-12-11 06:45 am (UTC)
stepnix: chibi Shin Godzilla (Default)
From: [personal profile] stepnix
i've run into the question more directly in TTRPG spaces where people want to use AI to generate NPC portraits and things like that, and mentally comparing that to just googling "elf fighter male"

the subset of people who would be willing to commission an artist if they can't do the first, instead of jumping straight to the second, feels... limited

Date: 2024-12-12 04:27 am (UTC)
stepnix: chibi Shin Godzilla (Default)
From: [personal profile] stepnix
yeah
yeah

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