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Some were skeptical that a public domain collection could produce a model with image quality rivaling top-tier AI art systems.
Here are some comparisons of early [public diffusion] outputs vs. Flux Dev, using the same prompts.
To my eyes, PD is holding its own and looking more painterly.
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This model (a fork of Stable Diffusion, if I understand correctly, which is an AI image generator that can be run locally from a home computer without internet/cloud access) solves one of the big issues people have with AI image generation - the fear of plagarism/art theft - by using only public domain images in its training data.
The thing about AI imaging is that... I understand why people are afraid of it, but it does have a practical use case. Much as photography competed with painting as it first emerged, and 3D animation and vector puppet animation compete with traditional cell-painted animation, AI imaging does inherently compete with illustration and digital painting...but its most practical use case, as long as proper worker protections are implemented for employees with visual art skills, is probably going to be in the same niche as clipart and stock photos. Cheap visuals that roughly suit your needs, for when your skillset doesn't include visual arts and you can't afford to hire an artist or photographer. Potentially useful for zines, indie productions, etc.
The "increase copyright protections to stop AI from being trained on living artists' work" angle that many are gunning for are a dangerous road to go down - it will have ramifications for fanart and other transformative works, while not actually protecting professional artists from being "replaced" by glorified computer programs. (And, realistically, the prompt engineers who will be paid pennies as "unskilled labor", because the program can't actually run itself. Think of how modern movies crunch the hell out of CGI post-production teams to avoid paying set engineers, lighting engineers, etc who are unionized.) If you are an employee of a corporation like Disney, your art belongs to the corporation. Making it illegal for models to train on art they don't own doesn't save a Disney concept artist from being fired after an in-house AI model is trained on their handiwork.
(Copyright is the master's tool, and it will not dismantle the master's house. Copyright did not protect Robert Kurvitz and the rest of the original ZA/UM team from having the rights to Disco Elysium stolen out from under them; it enabled it. A corporation will almost always have an easier time suing an individual for infringement than vice-versa. The power imbalance is innate. If anything, we need more intellectual property to cease being property and enter the commons, for the health of the culture.)
Even so, I think this model, showing that a public-domain only model is not just feasible but good, honestly producing more aesthetically pleasing and less "corporate" output than standard models, should be something of a reassurance. We can have "ethical" AI imaging. The issue artists need to fear isn't an ontologically evil technology, and copyright isn't the cure. (To treat it as such is a distraction that I'm sure Disney, Nintendo, etc will gladly take advantage of if we let them.) The issue we need to worry about is labor rights, plain and simple.
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Date: 2024-12-11 03:43 am (UTC)I definitely agree that the issue of AI is a labor rights issue, and going down the path of copyright as protection is, how they say, Bad. It's insane to me to watch people who write fanfiction and draw fanart try to increase the strictness of copyright laws. Do they not realize that they are also doing copyright infringement? (Please see the title of my alt Dreamwidth for posting fannish writing: "Ever since I was a little boy, I always knew I wanted to violate intellectual property and copyright law.")
I think the reason why artists like the idea of copyright is that they really like the idea of humiliating a millionaire or malicious person one day, via using copyright in the court of law. It's a nice revenge/justice fantasy, which is the only reason why I can imagine they are pushing for copyright in relation to AI. But they're not taking into consideration that there have been basically no legal cases that have ruled in favor of the little guy being ripped off, for many, many, many years now. Copyright only serves to benefit those already rich, much like most laws. Enter my entire article on the subject from last year here.
TLDR I LOVE copyright infringement and I hate, maybe not the concept of, but how generative AI is largely used by the public, amen
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Date: 2024-12-11 04:43 am (UTC)The way I've seen fanartists and fanfic writers root for corporations like Disney and Nintendo in the name of "taking down AI techbros" has been genuinely baffling. I think a lot of fandom has genuinely forgotten that what we're doing is copyright infringement, and that while corporations and wealthy individual IP-holders largely tolerate us now (because they see us as free advertising and captive consumers)... this hasn't always been true (anyone remember Anne Rice?), and it may not be true in the future. For ambitious projects - fan-movies, fangames, etc - the risk is already ready real in the here and now.
Yea, I think people are in love with the fantasy that copyright and IP will let them "punish" enemies and bad actors. We have a cultural narrative that IP "exists to protect creators," and it's seductive. It's really hard to debunk an idea that appeals to people's emotions, even with ample evidence disproving it.
Good article, by the way! I want to link this to other people when I talk about how copyright reform should be a political stance for fandom. Have you read this book, out of curiosity?
(One idea I have for how to change copyright: if the original work hasn't been legally available to purchase firsthand from the rights-holders in over 20 years, it immediately goes into the public domain. There's a lot of books, movies, games, etc that are completely out of print. If nothing else, this would incentivize companies to actually fucking continue selling their older niche media, instead of just punishing pirates in such a way that no means of accessing the work exist.)
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Date: 2024-12-11 06:28 am (UTC)iiiiinteresting
I don't think this resolves every concern that the most passionate anti-AI advocates have, but it takes care of most of mine.
...I wonder how grabbing from the first page of google image results in 2018 compares to AI images in terms of "competing with artists"
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Date: 2024-12-11 06:39 am (UTC)You know, I have thought about that. That's technically more directly theft, but it's often normalized. Even artists often take photos from google images to use as raw material, without checking what kind of rights apply to the image... granted, you shouldn't need permission to make a collage, imo, but!
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Date: 2024-12-11 06:45 am (UTC)the subset of people who would be willing to commission an artist if they can't do the first, instead of jumping straight to the second, feels... limited
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Date: 2024-12-12 04:17 am (UTC)Yea, I feel like that's the other thing...
For better or worse, people were already "stealing" art off of google without credit or permission for these things. And I've seen artists upset when they find out their art is being used for TTRPG stuff in people's home games, or even seeing it tagged as "D&D inspo" and the like on tumblr reblogs. There isn't really a lost commission being had in these cases; the people who are willing to commission bespoke art are probably still gonna do it, and the people who aren't already weren't paying artists for comissions.
It's not fair, I can understand why artists don't like it, but it means using AI for the same purpose isn't really a lost sale. And, in any meaningful sense, the AI image is probably less meaningfully art theft than the google images search results were. Certainly, it's less directly theft.
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Date: 2024-12-12 04:27 am (UTC)yeah