(no subject)
Mar. 16th, 2025 05:30 pmInteresting how the "Marsh Taur" build (and its corresponding unique sprite) has seemingly sort of become a mascot for Caves of Qud?
- On the title screen's background art, a green-bodied centaur (the Marsh Taur) is shown alongside a more typical humanoid in a trenchcoat, resembling the generic sprite for custom built characters with the "gunslinger" calling.
- Tutorial mode has the player select and play as the Marsh Taur preset.
- On the Taskbar, Qud's application icon is the Marsh Taur sprite. (Its icon on Discord, though, is the "gunslinger" sprite.)
It's not uncommon for games with customizable protagonists to have a sort of "default" version of that protagonist for the purposes of official art and other materials; however, usually that default is centered around "normal": a generic everyman with no particularly striking visual qualities. I think it speaks to Qud's sensibilities that it represents itself with the Marsh Taur, instead of any of the non-preset mutant player sprites (which are more conventionally human in appearance than the mutant preset sprites are) or any of the True Kin (non-mutant human) sprites.